# Safe Zones

Safe zones exist to give players breathing room and ensure certain locations remain accessible without constant threat. While we'd love a completely organic world, we need these protections to keep gameplay balanced and enjoyable.

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**What Are Safe Zones?**

The following locations are designated **crime-free safe zones:**

* **Inside ambulances** (while receiving medical treatment)
* **Inside hospitals** (emergency rooms, treatment areas)
* **Spawn locations** (with specific rules outlined below)

**In these areas:** No robberies, kidnappings, shootings, or other criminal activity is permitted.

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**Safe Zone Rules & Exceptions:**

**You CANNOT:**

* Commit crimes inside safe zones
* Run into a safe zone to escape active criminal roleplay (this is FailRP)
* Use safe zones as a shield to avoid consequences of your actions

**Exception – When RP Leads There:** If roleplay **organically begins outside** a safe zone and naturally progresses into one, you may continue the scenario – but it must remain realistic.

**Example:** A car chase that ends with a crash near a hospital, leading to injured parties being taken inside, can continue as long as it makes sense for the story.

**Important:** You can't intentionally flee into a safe zone and then claim the RP "led there." Context and intent matter.

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**Loitering = Loss of Protection:**

Safe zones are meant for their intended purpose, not for hanging out indefinitely.

**If you're loitering** in a safe zone without a valid reason (socializing for extended periods, using it as a meeting spot, etc.), **you forfeit your federal protection.**

Safe zones are not social hubs or hiding spots – use them appropriately or accept the risks.

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**Spawn Location Specific Rules:**

Spawn locations have additional protections to ensure new or returning players can orient themselves without immediate pressure.

**When A Player Spawns In:**

* They have **5 minutes of guaranteed protection** to collect themselves, get their vehicle, and leave the area
* You **must leave them alone** during this grace period – no approaching, following, or engaging with a criminal intent.
* **No spawn camping** – you cannot wait at spawn locations with the intent to follow or target players as they arrive

**Loitering at Spawn Locations:** If you're hanging around a spawn point without actively spawning in, you are **not protected.** The safe zone only applies to players who just flew in and need time to get situated.

***

**Why These Rules Exist:**

We want immersive, realistic roleplay – but we also need to protect certain moments and locations to keep the server functional and fair. Safe zones aren't about limiting RP; they're about ensuring everyone has space to breathe, recover, and engage with the city on their terms.

**Use common sense:** If you're gaming the system by hiding in or abusing safe zones, you're not here for the right reasons.

*Questions about safe zone boundaries or situations? Open a ticket – staff is here to help clarify!*


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