Safe Zones
Safe zones exist to give players breathing room and ensure certain locations remain accessible without constant threat. While we'd love a completely organic world, we need these protections to keep gameplay balanced and enjoyable.
What Are Safe Zones?
The following locations are designated crime-free safe zones:
Inside ambulances (while receiving medical treatment)
Inside hospitals (emergency rooms, treatment areas)
Spawn locations (with specific rules outlined below)
In these areas: No robberies, kidnappings, shootings, or other criminal activity is permitted.
Safe Zone Rules & Exceptions:
You CANNOT:
Commit crimes inside safe zones
Run into a safe zone to escape active criminal roleplay (this is FailRP)
Use safe zones as a shield to avoid consequences of your actions
Exception β When RP Leads There: If roleplay organically begins outside a safe zone and naturally progresses into one, you may continue the scenario β but it must remain realistic.
Example: A car chase that ends with a crash near a hospital, leading to injured parties being taken inside, can continue as long as it makes sense for the story.
Important: You can't intentionally flee into a safe zone and then claim the RP "led there." Context and intent matter.
Loitering = Loss of Protection:
Safe zones are meant for their intended purpose, not for hanging out indefinitely.
If you're loitering in a safe zone without a valid reason (socializing for extended periods, using it as a meeting spot, etc.), you forfeit your federal protection.
Safe zones are not social hubs or hiding spots β use them appropriately or accept the risks.
Spawn Location Specific Rules:
Spawn locations have additional protections to ensure new or returning players can orient themselves without immediate pressure.
When A Player Spawns In:
They have 5 minutes of guaranteed protection to collect themselves, get their vehicle, and leave the area
You must leave them alone during this grace period β no approaching, following, or engaging with a criminal intent.
No spawn camping β you cannot wait at spawn locations with the intent to follow or target players as they arrive
Loitering at Spawn Locations: If you're hanging around a spawn point without actively spawning in, you are not protected. The safe zone only applies to players who just flew in and need time to get situated.
Why These Rules Exist:
We want immersive, realistic roleplay β but we also need to protect certain moments and locations to keep the server functional and fair. Safe zones aren't about limiting RP; they're about ensuring everyone has space to breathe, recover, and engage with the city on their terms.
Use common sense: If you're gaming the system by hiding in or abusing safe zones, you're not here for the right reasons.
Questions about safe zone boundaries or situations? Open a ticket β staff is here to help clarify!
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