Healing in a situation

Mid-Combat Healing & Armor Rules

During Active Gunfights:

NOT Allowed:

  • Applying body armor or heavy body armor mid-combat

  • Putting on armor vests while actively engaged in a shootout

Allowed:

  • Using bandages to stop bleeding

  • Using drugs/medications (painkillers, adrenaline, etc.)

  • Small armor restoration from drugs/medical items

  • Eating or drinking if you're hungry or thirsty


The Rule:

Once a gunfight starts, you cannot equip full body armor. You're stuck with whatever armor you had when the fight began.

However, you can use medical supplies (bandages, drugs, meds) to manage injuries, slow bleeding, and gain minor benefits – including small armor boosts if the drug/item provides that.

Basic needs (food and water) can still be addressed if you're starving or dehydrated.


Why This Rule Exists:

Prevents people from carrying 10 armor vests and becoming invincible by constantly re-armoring during fights. Medical items for small boosts and healing are fine – full armor swaps are not.

Keep it realistic. You wouldn't stop mid-shootout to put on a tactical vest, but you might quickly use a painkiller or bandage a wound.

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